Justin Gibbs

Failed Screenwriter

Posts tagged social games

Mar 3


Dec 7
“About about 30 million players per day play the most popular social game, FarmVille. The most popular prime time television show last week, Dancing With the Stars, had about 24 million viewers.” 6 Reasons Why Social Games Are the Next Advertising Frontier

Nov 13
“Likewise, the gaming industry is now entering a phase where just making a fun game is not enough. Game developers now must devote significant resources toward building audiences for their games, and the user-acquisitions guys on most teams are going to be just as important as the game designers.”

Oct 18

Oct 12

Everything could use some more story

Research on Sesame Street versus Blue’s Clues found that narrative is “sticky.” Stories retain attention better.

We DO need to lick the “story problem” in online games.

- Raph Koster’s Small Worlds talk from GDC 2003


The future of social games is mobile

The acquisition reflects the growing interest in social gaming companies and underscores how mobile is the future of social gaming, much like it’s the future for all web services.

- The Future of Social Games is Mobile

Mobile is the future of everything. Of course I’ve seen more than one mobile TV company fail. Is it really the future of everything or is mobile just caught up in hype?


Oct 7
“In many ways, Facebook is the industry’s first “TV of gaming” – the site allows users to flip from game to game in a safe, standardized environment, with the expectations of no barriers-to-entry and that their friends will be playing the same games. By allowing players to advertise their accomplishments and invite their own personal network to play, the site goes beyond TV by letting players exert direct social influence on each other.”

Oct 6

Oct 1
“Socializing on the Internet is to what socializing what reality TV is to reality” Aaron Sorkin

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